Home arrow 3D CG Glossary arrow Global Illumination
Random Image
click for full size bath.jpg
select a term from the list on the left to see the description.
 
feel free to contact MadTom Productions about:
  • the suggestion of another term
  • the correction of a wrong or missleading statement (i hope there are none)
  • any 3D CG related topic


Global Illumination
or GI. A superset of the radiosity and raytracing rendering techniques. The goal of Global Illumination rendering is to compute all of the possible light interactions between surfaces in a given scene, and thus obtain a truly photorealistic image. All combinations of diffuse and specular reflections and transmissions must be accounted for. Effects such as colour bleeding and caustics must also be included in a global illumination simulation.

FinalRender (used by MadTom Productions) can calculate Global Illumination.


 
< Prev   Next >
© 2008 MadTom Productions 3D Computer Graphics
copyrights for all images and videos are held by Thomas Egger and/or the respective clients
site powered byJoomla
Get Firefox!