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select a term from the list on the left to see the description. - the suggestion of another term
- the correction of a wrong or missleading statement (i hope there are none)
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describes 3D CG rendered to images "on the fly" by a computer. Ususally this is used for interactive applications; best example: computer games. The Renderer of a realtime application is commonly dubbed "Graphics Engine". See also: Low-Poly Modelling
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