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select a term from the list on the left to see the description. - the suggestion of another term
- the correction of a wrong or missleading statement (i hope there are none)
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A Displacement Map is generally the same as a Bump Map. But in contrast to the bump map, the surface details are achieved by actually disorting the object's geometry according to the hight-values provided by the displacement map. As you can see this allows much stronger features, yet it does take longer to render. 
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