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select a term from the list on the left to see the description. - the suggestion of another term
- the correction of a wrong or missleading statement (i hope there are none)
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AA Since Renderes produce images based on pixels, the output of a raytracing process would normaly lead to images with the so calles "Aliasing"-effect: Looking at an object's edges, one pixel would display the object where the repective lightray hits the object and a neighbour would display the background where the respective lightray shoots past the object. This leads to sharp pixel-steps. Anti-Aliasing gets rid of these steps in the final image. more here
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