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select a term from the list on the left to see the description. - the suggestion of another term
- the correction of a wrong or missleading statement (i hope there are none)
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Raytracing is a rendering process that tries to mimic the actual physical properties associated with the propagation of light rays. A Raytracer fires light rays into the scene, and as they strike objects within that scene, they create illumination based on the properties of the particular surface they have come into contact with. Raytracing Processes are used when rendering direct light, reflections and refraction.
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